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Frequently Asked Questions
Contests & Rules
General
Account Management
Player Funds
We currently offer cash contests in the following states: Alaska, California, Georgia, Florida, Illinois, Kansas, Kentucky, Minnesota, New Mexico, North Carolina, North Dakota, Oklahoma, Oregon, Rhode Island, South Carolina, South Dakota, Texas, Utah, West Virginia, Wisconsin, Wyoming.
Within the home page of the application, users will need to select at least two over/under selections in order to be eligible for a real-money roster entry and for it to appear on the submission screen. You will be prompted to select either BettorCoins, or Real-Money before submitting your entry-fee amount on the final screen, and this is where a user will be asked to check for their eligibility to submit a real-money entry.
If a player does not play, your entry will be voided upon completion of the game the player was supposed to be included in. This will happen automatically, and your buy-in will be returned immediately.
All entries for pools and rosters are final once they have been submitted.
This is a restriction under DFS regulation that only allows entries to be made for combinations including at least 2 different teams.
Not at this time. Our cash buy-ins are reserved for roster entries of 2-5 players.
Pass Yards: The total amount of passing yards the player had during the game.
Completions: The total amount of passing completions the player had during the game.
Rush Yards: The total amount of rushing yards the player had during the game.
Rush Att: The total number of rushing attempts the player had during the game.
Rec Yards: The total number of receiving yards the player had during the game.
Receptions: The total number of receptions the player had during the game.
Pass Att: The total number of passing attempts the player had during the game
Long Pass: The longest passing play the player had during the game.
Long Rush: The longest rushing play the player had during the game.
Long Rec: The longest receiving play the player had during the game.
Targets: The total number of targets the player had during the game.
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